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NBA Draft Lottery Simulator

A free NBA lottery simulator with the real 2019+ odds. Fourteen teams, 1,000 combinations, four picks drawn from the drum — rename the teams, run it as many times as you like, and see who jumps.

Lottery order · worst record first

Click a team name to edit it. Odds are fixed by seed.

The drum · 14 balls, 4 drawn
Drawing for

Press Run the lottery to start the draw.

Draft order · picks 14 → 1
Results appear here, revealed from pick 14 up to No. 1.

Take the front office next

TakeCourt is turning this lottery into a full browser GM season loop. Join the private beta waitlist for early access.

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How the NBA draft lottery works

The fourteen teams that miss the playoffs enter the draft lottery. Fourteen numbered ping-pong balls go into a drum and four are drawn, which produces one of 1,001 possible combinations. One thousand of those combinations are assigned to teams according to record; the 1,001st is discarded and redrawn if it comes up. The first draw decides the No. 1 pick, and the process repeats for picks two through four. Picks five through fourteen then go in inverse order of record — which is why a team can fall at most four spots from its pre-lottery slot.

This draft lottery simulator NBA fans use on this page runs the same procedure: the same 1,000-combination split, the same top-four draw, the same drop protection. Nothing is weighted toward drama. When a 0.5% team jumps to No. 1, it earned it the hard way.

Lottery odds by seed (2019 format)

SeedNo. 1No. 2No. 3No. 4Top 4Worst case
114.0%13.4%12.7%12.0%52.1%5th
214.0%13.4%12.7%12.0%52.1%6th
314.0%13.4%12.7%12.0%52.1%7th
412.5%12.2%11.9%11.5%48.1%8th
510.5%10.5%10.6%10.5%42.1%9th
69.0%9.2%9.4%9.6%37.2%10th
77.5%7.8%8.1%8.5%31.9%11th
86.0%6.3%6.7%7.2%26.2%12th
94.5%4.8%5.2%5.7%20.2%13th
103.0%3.3%3.6%4.0%13.9%14th
112.0%2.2%2.4%2.8%9.4%14th
121.5%1.7%1.9%2.1%7.2%14th
131.0%1.1%1.2%1.4%4.7%14th
140.5%0.6%0.6%0.7%2.4%14th

Why a GM cares about the lottery

Tanking is a bet, and the lottery is where the bet pays off or does not. The three worst teams share the same 14% chance at the first pick, so being historically bad buys nothing extra — while a team in the middle of the lottery has a very real path into the top four. Reading those odds is the first decision in a rebuild, long before draft night.

In TakeCourt the lottery is not a toy on the side. It opens every offseason of the dynasty mode, and the pick it hands you carries real value in the trade machine, in protected-pick negotiations, and on the cap sheet when the rookie deal comes up for restricted free agency. Run it here as many times as you want — then join the private beta waitlist.

Draft lottery simulator FAQ

Fourteen non-playoff teams, fourteen balls, four drawn. The four-ball combination maps to a team; four separate draws decide picks one through four, then the rest of the order follows record. A team can drop at most four spots.

14% for each of the three worst teams, then 12.5%, 10.5%, 9%, 7.5%, 6%, 4.5%, 3%, 2%, 1.5%, 1%, and 0.5% for the fourteenth seed. The full table is above.

Yes — free, in your browser, no download. TakeCourt is expanding this same lottery into a full browser NBA GM simulator; its private beta waitlist is open now.